/*
Script: Element.Event.js
	Contains the Event Class, Element methods to deal with Element events, custom Events, and the Function prototype bindWithEvent.

License:
	MIT-style license.
*/

/*
Class: Event
	Cross browser methods to manage events.

Arguments:
	event - the event

Properties:
	shift - true if the user pressed the shift
	control - true if the user pressed the control
	alt - true if the user pressed the alt
	meta - true if the user pressed the meta key
	wheel - the amount of third button scrolling
	code - the keycode of the key pressed
	page.x - the x position of the mouse, relative to the full window
	page.y - the y position of the mouse, relative to the full window
	client.x - the x position of the mouse, relative to the viewport
	client.y - the y position of the mouse, relative to the viewport
	key - the key pressed as a lowercase string. key also returns 'enter', 'up', 'down', 'left', 'right', 'space', 'backspace', 'delete', 'esc'. Handy for these special keys.
	target - the event target
	relatedTarget - the event related target

Example:
	(start code)
	$('myLink').onkeydown = function(event){
		var event = new Event(event);
		//event is now the Event class.
		alert(event.key); //returns the lowercase letter pressed
		alert(event.shift); //returns true if the key pressed is shift
		if (event.key == 's' && event.control) alert('document saved');
	};
	(end)
*/

var Event = new Class({

	init: function(event){
		if (event && event.$extended) return event;
		this.$extended = true;
		event = event || window.event;
		this.event = event;
		this.type = event.type;
		this.target = event.target || event.srcElement;
		if (this.target.nodeType == 3) this.target = this.target.parentNode;
		this.shift = event.shiftKey;
		this.control = event.ctrlKey;
		this.alt = event.altKey;
		this.meta = event.metaKey;
		if (['DOMMouseScroll', 'mousewheel'].contains(this.type)){
			this.wheel = (event.wheelDelta) ? event.wheelDelta / 120 : -(event.detail || 0) / 3;
		} else if (this.type.contains('key')){
			this.code = event.which || event.keyCode;
			for (var name in Event.keys){
				if (Event.keys[name] == this.code){
					this.key = name;
					break;
				}
			}
			if (this.type == 'keydown'){
				var fKey = this.code - 111;
				if (fKey > 0 && fKey < 13) this.key = 'f' + fKey;
			}
			this.key = this.key || String.fromCharCode(this.code).toLowerCase();
		} else if (this.type.test(/(click|mouse|menu)/)){
			this.page = {
				'x': event.pageX || event.clientX + document.documentElement.scrollLeft,
				'y': event.pageY || event.clientY + document.documentElement.scrollTop
			};
			this.client = {
				'x': event.pageX ? event.pageX - window.pageXOffset : event.clientX,
				'y': event.pageY ? event.pageY - window.pageYOffset : event.clientY
			};
			this.rightClick = (event.which == 3) || (event.button == 2);
			switch(this.type){
				case 'mouseover': this.relatedTarget = event.relatedTarget || event.fromElement; break;
				case 'mouseout': this.relatedTarget = event.relatedTarget || event.toElement;
			}
			this.fixRelatedTarget();
		}
		return this;
	},

	/*
	Property: stop
		cross browser method to stop an event
	*/

	stop: function(){
		return this.stopPropagation().preventDefault();
	},

	/*
	Property: stopPropagation
		cross browser method to stop the propagation of an event
	*/

	stopPropagation: function(){
		if (this.event.stopPropagation) this.event.stopPropagation();
		else this.event.cancelBubble = true;
		return this;
	},

	/*
	Property: preventDefault
		cross browser method to prevent the default action of the event
	*/

	preventDefault: function(){
		if (this.event.preventDefault) this.event.preventDefault();
		else this.event.returnValue = false;
		return this;
	}

});

Event.fix = {

	relatedTarget: function(){
		if (this.relatedTarget && this.relatedTarget.nodeType == 3) this.relatedTarget = this.relatedTarget.parentNode;
	},

	relatedTargetGecko: function(){
		try {Event.fix.relatedTarget.call(this);} catch(e){this.relatedTarget = this.target;}
	}

};

Event.prototype.fixRelatedTarget = (window.gecko) ? Event.fix.relatedTargetGecko : Event.fix.relatedTarget;

/*
Property: keys
	you can add additional Event keys codes this way:

Example:
	(start code)
	Event.keys.whatever = 80;
	$(myelement).addEvent(keydown, function(event){
		event = new Event(event);
		if (event.key == 'whatever') console.log(whatever key clicked).
	});
	(end)
*/

Event.keys = new Abstract({
	'enter': 13,
	'up': 38,
	'down': 40,
	'left': 37,
	'right': 39,
	'esc': 27,
	'space': 32,
	'backspace': 8,
	'tab': 9,
	'delete': 46
});

/*
Class: Element
	Custom class to allow all of its methods to be used with any DOM element via the dollar function <$>.
*/

Element.Methods.Events = {

	/*
	Property: addEvent
		Attaches an event listener to a DOM element.

	Arguments:
		type - the event to monitor ('click', 'load', etc) without the prefix 'on'.
		fn - the function to execute

	Example:
		>$('myElement').addEvent('click', function(){alert('clicked!')});
	*/

	addEvent: function(type, fn){
		this.$events = this.$events || {};
		this.$events[type] = this.$events[type] || {'keys': [], 'values': []};
		if (this.$events[type].keys.contains(fn)) return this;
		this.$events[type].keys.push(fn);
		var realType = type;
		var custom = Element.Events[type];
		if (custom){
			if (custom.add) custom.add.call(this, fn);
			if (custom.map) fn = custom.map;
			if (custom.type) realType = custom.type;
		}
		if (!this.addEventListener) fn = fn.create({'bind': this, 'event': true});
		this.$events[type].values.push(fn);
		return (Element.NativeEvents.contains(realType)) ? this.addListener(realType, fn) : this;
	},

	/*
	Property: removeEvent
		Works as Element.addEvent, but instead removes the previously added event listener.
	*/

	removeEvent: function(type, fn){
		if (!this.$events || !this.$events[type]) return this;
		var pos = this.$events[type].keys.indexOf(fn);
		if (pos == -1) return this;
		var key = this.$events[type].keys.splice(pos,1)[0];
		var value = this.$events[type].values.splice(pos,1)[0];
		var custom = Element.Events[type];
		if (custom){
			if (custom.remove) custom.remove.call(this, fn);
			if (custom.type) type = custom.type;
		}
		return (Element.NativeEvents.contains(type)) ? this.removeListener(type, value) : this;
	},

	/*
	Property: addEvents
		As <addEvent>, but accepts an object and add multiple events at once.
	*/

	addEvents: function(source){
		return Element.setMany(this, 'addEvent', source);
	},

	/*
	Property: removeEvents
		removes all events of a certain type from an element. if no argument is passed in, removes all events.

	Arguments:
		type - string; the event name (e.g. 'click')
	*/

	removeEvents: function(type){
		if (!this.$events) return this;
		if (!type){
			for (var evType in this.$events) this.removeEvents(evType);
			this.$events = null;
		} else if (this.$events[type]){
			this.$events[type].keys.each(function(fn){
				this.removeEvent(type, fn);
			}, this);
			this.$events[type] = null;
		}
		return this;
	},

	/*
	Property: fireEvent
		executes all events of the specified type present in the element.

	Arguments:
		type - string; the event name (e.g. 'click')
		args - array or single object; arguments to pass to the function; if more than one argument, must be an array
		delay - (integer) delay (in ms) to wait to execute the event
	*/

	fireEvent: function(type, args, delay){
		if (this.$events && this.$events[type]){
			this.$events[type].keys.each(function(fn){
				fn.create({'bind': this, 'delay': delay, 'arguments': args})();
			}, this);
		}
		return this;
	},

	/*
	Property: cloneEvents
		Clones all events from an element to this element.

	Arguments:
		from - element, copy all events from this element
		type - optional, copies only events of this type
	*/

	cloneEvents: function(from, type){
		if (!from.$events) return this;
		if (!type){
			for (var evType in from.$events) this.cloneEvents(from, evType);
		} else if (from.$events[type]){
			from.$events[type].keys.each(function(fn){
				this.addEvent(type, fn);
			}, this);
		}
		return this;
	}

};

window.extend(Element.Methods.Events);
document.extend(Element.Methods.Events);
Element.extend(Element.Methods.Events);

/* Section: Custom Events */

Element.Events = new Abstract({

	/*
	Event: mouseenter
		In addition to the standard javascript events (load, mouseover, mouseout, click, etc.) <Event.js> contains two custom events
		this event fires when the mouse enters the area of the dom element; will not be fired again if the mouse crosses over children of the element (unlike mouseover)


	Example:
		>$(myElement).addEvent('mouseenter', myFunction);
	*/

	'mouseenter': {
		type: 'mouseover',
		map: function(event){
			event = new Event(event);
			if (event.relatedTarget != this && !this.hasChild(event.relatedTarget)) this.fireEvent('mouseenter', event);
		}
	},

	/*
	Event: mouseleave
		this event fires when the mouse exits the area of the dom element; will not be fired again if the mouse crosses over children of the element (unlike mouseout)


	Example:
		>$(myElement).addEvent('mouseleave', myFunction);
	*/

	'mouseleave': {
		type: 'mouseout',
		map: function(event){
			event = new Event(event);
			if (event.relatedTarget != this && !this.hasChild(event.relatedTarget)) this.fireEvent('mouseleave', event);
		}
	},

	'mousewheel': {
		type: (window.gecko) ? 'DOMMouseScroll' : 'mousewheel'
	}

});

Element.NativeEvents = [
	'click', 'dblclick', 'mouseup', 'mousedown', //mouse buttons
	'mousewheel', 'DOMMouseScroll', //mouse wheel
	'mouseover', 'mouseout', 'mousemove', //mouse movement
	'keydown', 'keypress', 'keyup', //keys
	'load', 'unload', 'beforeunload', 'resize', 'move', //window
	'focus', 'blur', 'change', 'submit', 'reset', 'select', //forms elements
	'error', 'abort', 'contextmenu', 'scroll' //misc
];

/*
Class: Function
	A collection of The Function Object prototype methods.
*/

Function.extend({

	/*
	Property: bindWithEvent
		automatically passes MooTools Event Class.

	Arguments:
		bind - optional, the object that the "this" of the function will refer to.
		args - optional, an argument to pass to the function; if more than one argument, it must be an array of arguments.

	Returns:
		a function with the parameter bind as its "this" and as a pre-passed argument event or window.event, depending on the browser.

	Example:
		>function myFunction(event){
		>	alert(event.client.x) //returns the coordinates of the mouse..
		>};
		>myElement.addEvent('click', myFunction.bindWithEvent(myElement));
	*/

	bindWithEvent: function(bind, args){
		return this.create({'bind': bind, 'arguments': args, 'event': Event});
	}

});
